<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Interface Design Redux&#160;: Part&#160;1</title>
	<atom:link href="http://particletree.com/notebook/interface-design-redux-part-1/feed/" rel="self" type="application/rss+xml" />
	<link>http://particletree.com/notebook/interface-design-redux-part-1/</link>
	<description>Everyone needs a hug.</description>
	<lastBuildDate>Sun, 23 May 2010 21:08:15 -0400</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Fernando Lins</title>
		<link>http://particletree.com/notebook/interface-design-redux-part-1/comment-page-1/#comment-1430</link>
		<dc:creator>Fernando Lins</dc:creator>
		<pubDate>Tue, 27 Dec 2005 15:59:56 +0000</pubDate>
		<guid isPermaLink="false">http://s2462.gridserver.com/wordpress/?p=167#comment-1430</guid>
		<description>&lt;p&gt;Nice article!&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Nice article!</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Heiko</title>
		<link>http://particletree.com/notebook/interface-design-redux-part-1/comment-page-1/#comment-1429</link>
		<dc:creator>Heiko</dc:creator>
		<pubDate>Tue, 27 Dec 2005 10:45:45 +0000</pubDate>
		<guid isPermaLink="false">http://s2462.gridserver.com/wordpress/?p=167#comment-1429</guid>
		<description>&lt;p&gt;Kevin let&#039;s start with your notebook series. Nice example, &quot;YOU DON&#039;T KNOW JACK&quot; was really cool ;o) I hope the ParticleTree Team  had had nice merry X-Mas days.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Kevin let&#8217;s start with your notebook series. Nice example, &#8220;YOU DON&#8217;T KNOW JACK&#8221; was really cool ;o) I hope the ParticleTree Team  had had nice merry X-Mas days.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: PJ Hyett</title>
		<link>http://particletree.com/notebook/interface-design-redux-part-1/comment-page-1/#comment-1428</link>
		<dc:creator>PJ Hyett</dc:creator>
		<pubDate>Tue, 27 Dec 2005 00:45:21 +0000</pubDate>
		<guid isPermaLink="false">http://s2462.gridserver.com/wordpress/?p=167#comment-1428</guid>
		<description>&lt;p&gt;I also have fond memories of that game. I think our family has 4 or 5 versions of it.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>I also have fond memories of that game. I think our family has 4 or 5 versions of it.</p>]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Ridley</title>
		<link>http://particletree.com/notebook/interface-design-redux-part-1/comment-page-1/#comment-1427</link>
		<dc:creator>Dan Ridley</dc:creator>
		<pubDate>Mon, 26 Dec 2005 23:23:01 +0000</pubDate>
		<guid isPermaLink="false">http://s2462.gridserver.com/wordpress/?p=167#comment-1427</guid>
		<description>&lt;p&gt;God, I loved YDKJ. My single favorite bit: if you were running in a higher resolution mode than the game, it would come up in the center of the screen, they&#039;d start the banter, and then someone would say &quot;okay, let&#039;s lose the desktop!&quot; before it went full screen.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>God, I loved YDKJ. My single favorite bit: if you were running in a higher resolution mode than the game, it would come up in the center of the screen, they&#8217;d start the banter, and then someone would say &#8220;okay, let&#8217;s lose the desktop!&#8221; before it went full screen.</p>]]></content:encoded>
	</item>
</channel>
</rss>
